Review · COPENHAGEN PALACE TOURS
The Murder by Christiansborg Palace: Interactive Mystery Hunt
Christiansborg Palace becomes your game board in this clever Copenhagen activity. Instead of following a guide from one sight to the next, you work through a murder mystery, solving riddles that lead you around the palace area and nearby Slotsholmen.
I like the private format, since your group can stop, think, and backtrack without holding anyone up. I also like the blend of city sightseeing and puzzle solving. You get an unusual reason to notice the area rather than simply passing through it.
The main thing to consider is the walking time. You may spend close to two hours standing and moving around, and the experience depends on your group enjoying riddles. If you prefer a guide who explains Copenhagen as you go, this will feel too independent.
Key points at a glance

- A murder mystery around Christiansborg Palace: Use clues and riddles to explore one of central Copenhagen’s most important areas.
- Self-guided and private: Only your own group takes part, so you set the pace and decide how long to work on each clue.
- Two connected areas: The route covers Christiansborg Palace and Slotsholmen, the island in central Copenhagen.
- About 90 minutes to two hours: Plan for steady walking and standing rather than a seated activity.
- $28.97 per person: The price is reasonable for a private activity, especially for couples or small groups who enjoy solving puzzles together.
- Flexible cancellation: Cancel at least 24 hours before the start time for a full refund.
Why this mystery hunt works in Copenhagen
Copenhagen is easy to explore on foot, but a self-guided mystery gives you a different reason to look around. You are not just walking toward the next landmark. You are watching for clues, discussing possible answers, and paying closer attention to the streets around Christiansborg Palace.
That change of focus is the main appeal. A standard palace visit asks you to listen and look. This activity asks you to participate. You and your companions become the decision-makers, even if the puzzle itself guides your route.
The experience is supplied by Solve A Mystery. A playful response signed by Rasmus suggests that the company keeps the tone light and theatrical. You should expect a game rather than a formal lesson in Danish politics or architecture.
The private setup is especially useful for couples, families, and friends who have different walking speeds. You do not need to match the rhythm of a large group, and you can pause to discuss a clue without worrying about losing a guide.
There is also a useful sense of freedom here. The activity is designed to take around one hour and 30 minutes to two hours, but it is not presented as a tightly timed group march. You can work at a comfortable pace within the operating hours.
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Starting at Maria’s Kiosk

The stated starting point is Maria’s Kiosk at Holbergsgade 9, 1054 København. This is an important detail to check before setting out, since the start point, ticket redemption point, and end point are different addresses.
Your ticket redemption point is the Arms Gallery at Nybrogade 26, 1203 København. The published opening hours are 7:00 AM to 9:00 PM every day for the listed operating period, from April 15, 2021 through June 16, 2026.
The information gives both a redemption point and a starting point, so allow enough time to collect or receive the mystery materials before you begin. The supplied details do not explain the exact handoff process, so read your booking confirmation carefully and keep the contact information available if you need help finding the correct place.
Once you have the envelope or mystery materials, the activity becomes self-guided. That means you should not expect an escort waiting to lead you from Maria’s Kiosk to the first clue.
This arrangement suits independent sightseers, but it does require a little attention. If you like having every step explained in advance, the separate addresses may feel less simple than a tour with one obvious meeting point.
Christiansborg Palace as your game board

The first main stop is Christiansborg Slot, or Christiansborg Palace. The mystery spends about one hour and 30 minutes around this area, making it the central part of the experience.
The palace gives the hunt a strong setting. Its grand name and central location make the mystery feel connected to Copenhagen rather than like a puzzle placed randomly in a park. You can solve clues while taking in the exterior surroundings and the city sights nearby.
The activity does not include an admission ticket to the palace. That matters if you are hoping to go inside the building. The supplied details describe the mystery as taking you around Christiansborg Palace, with admission listed as free, so you should not assume that an interior palace tour is part of the price.
That limitation is also part of the value. You are paying for the interactive mystery, not for a conventional palace admission or a guided palace lecture. If you already plan to visit Christiansborg separately, this hunt can give the surrounding area a second purpose.
The riddles are meant to reveal interesting highlights as you go. The exact clues are kept secret, of course, but the format means the route is not just a series of unrelated questions. Your answers help turn the area into a sequence of small discoveries.
I would give yourself time to look up from the puzzle. It is easy to stare at an envelope or debate an answer while missing the setting around you. The best way to use this activity is to solve the clue, pause to take in the nearby view, then continue.
Slotsholmen adds a second setting

The route also takes you through Slotsholmen, the island in central Copenhagen. This section is listed at about 30 minutes, so it is shorter than the Christiansborg portion, but it gives the experience a change of place.
That change keeps the hunt from feeling like one long loop around a single building. You move through a central part of Copenhagen while continuing to work on the mystery, and the puzzle provides a reason to pay attention to the connection between the palace area and the island.
The supplied description does not name every street, building, or clue on Slotsholmen. I would treat this part as an atmospheric extension of the palace section, not as a detailed guided tour of every landmark.
You will still want comfortable shoes. The total activity can take up to two hours, and the instructions specifically warn that you may spend approximately two hours standing and walking. Even a short route can feel tiring if you are already coming from a full day of sightseeing.
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Solving clues instead of following a guide
The biggest difference between this and a normal Copenhagen tour is control. You do not follow a guide’s commentary or keep up with a fixed group. You read the material, discuss the clue, and choose how your own group handles the mystery.
That can make the experience more personal. A couple might split up briefly to inspect different possibilities, while a family can let younger participants take the lead on the riddles. Friends can turn it into a friendly contest, though the activity is still best enjoyed as a shared puzzle.
The private format also avoids one common tour problem: waiting for strangers. No one else determines when you stop for a photo, reread a clue, or take a short break.
The tradeoff is that you are responsible for the energy of the group. A guide can keep a slow group moving or explain a difficult point. Here, you may need to settle on an answer yourselves or accept that a clue takes time.
One customer described the game as very fun and said it was a clever way to explore parts of the city. That is the clearest indication of what this activity does well: it changes ordinary sightseeing into a joint challenge. The appeal is not only the murder story. It is the way the story makes you interact with the place.
What the $28.97 price buys you

At $28.97 per person, this is not the cheapest way to walk around Copenhagen, since the outdoor palace-area admission is free. You are paying for the prepared mystery, the clues, and the structure that turns a self-guided walk into a game.
The value depends on your group. For two people, the cost buys a private activity that can fill most of an afternoon or morning. For a larger group, the per-person price may feel easier to justify because the game gives everyone something to do together.
It is less compelling if you only want facts about Christiansborg Palace. The experience is not described as a history tour, and there is no guide to provide long explanations. Choose it for the puzzle and the unusual sightseeing format.
I consider the price fair for couples and friends who actively enjoy mystery games. You are not buying a major attraction ticket, so the value comes from participation rather than access. If your group tends to skip puzzles or gets frustrated when answers do not come quickly, spend the money on a more traditional visit instead.
Who will enjoy this Copenhagen activity
This hunt is a good match for people who want a break from standard guided tours. It gives you a clear activity without requiring you to spend the day inside a museum or commit to a large group.
Couples are a natural fit. You can compare theories, solve clues together, and keep the pace relaxed. The customer who took part with a wife said the experience was enjoyable enough to add this type of adventure to future trips, which points to its value as a shared travel memory.
It also suits families and friend groups, provided everyone can walk and stand for the full period. Most people can take part, and service animals are allowed. The activity is near public transportation, which helps you reach the central meeting area without relying on a long walk from another part of Copenhagen.
You should be comfortable reading and discussing clues. The supplied details do not state the language options, the number of puzzles, or how much assistance is available if your group gets stuck, so confirm those points before booking if they matter to you.
This is not the best choice for someone seeking a quiet, highly informative tour. It is also not ideal for anyone who needs frequent seating, since the activity may involve about two hours of walking and standing.
Timing your visit around a full day
The published opening hours run from 7:00 AM to 9:00 PM daily during the stated operating period. That broad window gives you useful flexibility. You can schedule the hunt in the morning, place it between other central Copenhagen plans, or use it as an early evening activity.
Allow more than the minimum time if your group likes to pause. The estimated duration is one hour and 30 minutes to two hours, and the route includes both Christiansborg Palace and Slotsholmen.
I would avoid booking it so tightly against another timed attraction that you must rush through the final clues. The whole point is to think, look around, and enjoy the setting. A little breathing room will make the activity feel like play rather than an appointment.
The experience is offered as a private activity, so your group does not need to arrive ready for a fixed group departure in the usual sense. Still, you need to follow the instructions connected to your selected start time and make sure you have collected the mystery materials.
Practical details that matter
Confirmation is received at the time of booking. Keep that confirmation handy because the addresses are spread across the central area: Maria’s Kiosk is listed as the start, the Arms Gallery is the ticket redemption point, and Christiansborg Palace is the end.
The end point is given as Christiansborg Palace, at Den første Christiansborg, 1218 København. The activity therefore finishes in a useful sightseeing area rather than at a remote meeting place.
Admission tickets are listed as free for the two route stops. That does not mean every possible palace interior or nearby attraction is included, so think of the price as covering the mystery experience itself.
The activity is near public transportation, and most people can participate. Service animals are allowed. No specific wheelchair access details are provided, so contact the provider before booking if you need confirmed route or surface information.
Cancellation is simple if you plan ahead. You receive a full refund when you cancel at least 24 hours before the local start time. Cancellations or changes made within 24 hours are not accepted for a refund.
Should you book the murder mystery hunt?
Book it if you want a playful, private way to explore central Copenhagen and your group likes riddles. The strongest reasons are the flexible pace, the shared challenge, and the chance to see Christiansborg Palace and Slotsholmen with more purpose than a standard walk.
Skip it if you mainly want a guide’s explanation of the palace, a formal history lesson, or a seated activity. The route is self-guided, the palace admission is not the point, and you should be ready to walk and stand for close to two hours.
For the right group, $28.97 buys more than a route on a map. It gives you a reason to notice the city, debate clues, and create your own story around one of Copenhagen’s most recognizable central settings.
FAQ
How long does the murder mystery hunt take?
The activity takes approximately one hour and 30 minutes to two hours.
Where does the experience start?
The stated start point is Maria’s Kiosk, Holbergsgade 9, 1054 København, Denmark.
Where do I redeem my ticket?
The ticket redemption point is the Arms Gallery at Nybrogade 26, 1203 København, Denmark.
Where does the experience end?
The listed end point is Christiansborg Palace, Den første Christiansborg, 1218 København, Denmark.
Which areas does the mystery cover?
The mystery takes you around Christiansborg Palace and through Slotsholmen, the island in central Copenhagen.
Is this a guided group tour?
No. It is a private, self-guided activity for your own group, so you set the pace.
How much does the experience cost?
The listed price is $28.97 per person.
Are palace admission tickets included?
Admission for the stated stops is listed as free. The information does not describe a separate interior palace admission as part of the experience.
Can I cancel for a full refund?
Yes. You can cancel at least 24 hours before the local start time for a full refund. Cancellations or changes within 24 hours are not refunded or accepted.
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